CONNIE MENDOZA
RESEARCH-

 

THE GAME OF TIME IN FOUR EPISODES

Research Statement

In the last years I´ve been developing a multidisciplinary project, it has passed on to a long-time “work in progress” based on the multiple and changing structure of the concept of time.

This work configuration is evolved by the own vital rhythm (geographical, sentimental and political), slipping through different spheres of knowledge, constructing a customized conceptual structure. Therefore, the mutability of the time representation takes over the aesthetics of the work, thus emphasizing the process rather than the finished product.

The answer to my non-systematic curiosity consists in systematizing an approach to different disciplines of knowledge and afterwards rearrange them, connecting them in an unorthodox way, infecting the pure concepts and uncovering the structures of its content.

The temporal and spatial map where the search becomes arranged is The Game of Time in Four Episodes.
This play starts signposting geographical coordinates (Chile, Barcelona, Berlin, World), "species of spaces" (the desert, the city, the hypercube, the bunker) and temporal experiences (the memory, the oblivion, the progress and the leisure time). Around this configuration I go on developing multiple projects which function autonomously, even though conceptually connected in this map of time.

click on the titles in the board game corners

Copyright © by Connie Mendoza

 


 

UNTERSTADT
ALMA PROJECT

 

 


 

 

 

 

 

currently in progress_

Unterstadt_Chapter 2
Stereoscopic City

Unterstadt_Epilogue
Die Wandlung

Prototype_Time Archive
One drawing a day about time

2009_

Unterstadt_Prologue
U8: Voltastraße, Berlin

Alma Project_Numerical Desert
September 9th to October 11th 2009

(Un)Inhabitable? Art of Extreme Environments, Paris

Alma Project_Fata Morgana
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